I’m still hot on the idea that we all live in a simulated world, so when I read stuff like this discussing the potential tie between the P vs NP problem and Schrodinger’s equation I like to go both feet in the rabbit hole.
Maybe the quantum nature of the universe is actually just an artifact of the simulation we’re all living in, and it’s computational efficiency?
Perhaps, since solving Schroedinger’s equation is computationally feasible for particles (and therefore a member of P space) it can even be used as an optimization of sorts. It’s reasonable to assume that constantly simulating all the movements of all the particles in the universe would be computationally impractical. Instead, what if make a computationally efficient statistically reliable approximation of where the particles might be at any given time, thus putting them into super-position.
Given some of the recent advancements in human attempts at a quantum computer it seems fair to assume that such a thing can exist. If it does, it’s likely that it’d be used in a simulation of something as complex as the universe. Because this approximation can’t be done for macroscopic objects (because P probably does not equal NP) the entities responsible for creating this simulation are forced to constantly compute the positions of such objects.
Said another way, maybe we only exist because it’s computationally inefficient to simulate large objects via super position.
And in that case perhaps the simulator creators could just … turn on god mode?